Skills

Twelve skills, each trained by doing it. Every one goes up to level 99, on the same table of XP.

Fighting

Attack

Fight with an Accurate style.

Your swings land more often. Swords ask for Attack 10, 20 and 30.

Strength

Fight with an Aggressive style.

Your max hit goes up.

Defence

Fight with a Defensive style.

Opponents land fewer swings on you. Armour asks for Defence 10, 20 and 30.

Hitpoints

Deal damage in a fight, with any style.

Your health. It starts at level 10, and each level adds a hitpoint.

Ranged

There are no bows on the island yet.

It counts towards your combat level.

How combat works has the details.

Trades

Woodcutting

Cut trees with a hatchet.

Better woods, each giving more XP.

Firemaking

Light a fire with logs, for 40 XP.

A fire to cook on, burning for a minute or two.

Fishing

Net raw shrimp from the fishing spot, for 25 XP each.

You catch them more often. You keep fishing until your backpack is full.

Cooking

Cook raw shrimp on a lit fire, for 30 XP each.

Less of your catch burns, and none from level 34.

Mining

Mine rocks with a pickaxe.

Iron rocks at level 15 and coal at level 30.

Smithing

Smelt bars at the furnace, and work them at the anvil with a hammer.

Iron and steel bars, and the gear made from them.

Scholarship

Scholarship

Read a manuscript through and seal your study. Each gives its XP once.

Ibrahim al-Katib starts you off with The Horns of Hattin, for 100 XP. Where the other skills train the hands, this one trains the mind.

Woods

Every tree on the island can be cut. A better hatchet also cuts more often.

TreeWoodcuttingHatchet at leastGivesXP
Tamarisk1CopperLogs25
Date palm10CopperPalm logs31
Sycamore fig15CopperFig logs38
Olive20IronOlive logs50
Acacia25IronAcacia logs65
Cypress30SteelCypress logs85

Ores

RockMiningGivesXP
Copper1Copper ore25
Iron15Iron ore35
Coal30Coal50

A better pickaxe strikes more often. Everything you can smith, with its materials and levels, is listed under Items.